KakakiSoft Games

My Warehouse — Update history

v0.11.8 — New characters11 November 2026
  • Everyone in the warehouse has a new look: workers, guards, mechanics, office staff and even thieves.
  • Vests have proper reflective stripes, hard hats have a ridge and brim, and glasses are finally round.
  • Guards carry a radio, and mechanics wear a tool belt and goggles on their forehead.
  • Despite the nicer characters, the game runs faster, even with a big crowd.
v0.11.7 — A new tutorial10 November 2026
  • The tutorial now guides you step by step: it highlights the button or map tile to click and dims the rest of the screen.
  • Each step is one short sentence and one action — you pass it by doing what it asks, not by clicking “Next”.
  • The game waits during the tutorial, and tips and surprise events hold off until you finish. Your first delivery is guaranteed.
  • You can go back a step or skip the tutorial at any time; restart it from Settings.
v0.11.68 November 2026
  • The campaign card in the menu now shows the right number of scenarios: nine, including the Cold Store.
v0.11.5 — Weather matters, the Cold Store campaign and a smoother game26 October 2026
  • New campaign scenario: Cold Store! Expand a small cold room, serve a dairy, frozen food and vaccines — and don't let a single pallet spoil. Heat waves and a three-hour power cut are on the calendar.
  • In free play, weather now matters: snow makes the yard slippery, rain makes docks wet and loading slower, and in the heat workers tire faster. Grit, dock shelters and fans help — the forecast in the Docks panel tells you when it's worth it.
  • Weather delays still carry no penalty — including those from wet docks and an icy yard.
  • The game runs smoother in long sessions and on phones: it no longer fills up memory day after day, and on weaker phones it lowers graphics quality by itself when things slow down.
  • Zoomed far out on a big warehouse, racks are drawn in a simpler form, so seeing the whole hall at once is much smoother.
v0.11.4 — English names for the English version, and “What’s new”23 October 2026
  • In the English version, staff, clients and companies now have English first names, surnames and company names instead of Polish ones.
  • A new “What’s new” button in the main menu and the pause menu: a list of changes in each version of the game, newest first.
  • A “New!” badge appears on the button when an update brought something you have not seen yet. The same list is on the game’s web page.
v0.11.3 — Big 96×64 map18 October 2026
  • The sandbox now has a much bigger map (96×64), with room for several halls, yards and roads. Campaigns keep their own maps and old saves keep their size.
  • The big map draws much faster, and a simulated day runs about four times quicker.
  • Saves are more than half smaller and load faster. Old saves still work.
v0.11.2 — Nicer horizon and trees18 October 2026
  • A horizon with layered hills and forest and mist at the foot. It stays steady while you rotate the camera, and zooming far out centres the view on the map.
  • New trees and bushes around the site: birch, oak, linden, apple and spruce, changing with the seasons and the weather.
  • The game is ready for browser game platforms (YouTube Playables, CrazyGames): pause, sound muting and the device language.
v0.11.1 — Small fixes in building and deliveries18 October 2026
  • Switching floors closes the panels docked on the right on PC.
  • Contract offer cards wrap their text instead of cutting it off.
  • Sprinkler pipes only join neighbouring heads, so there are no red lines across the whole hall any more.
  • With a large crew the warehouse-robot racks get stocked, and refrigerated trucks pull up at docks near the cold store.
v0.11.0 — Sky, weather and the world beyond17 October 2026
  • A sky backdrop and weather: snow, wet ground with puddles, cloud shadows, swaying trees, mist and gentle lightning.
  • You can see the surroundings beyond the map, and the camera zooms out much further.
  • Forklifts, vehicles and robots have nicer, more detailed surfaces.
  • Workers’ hands look more natural and raising an arm is smoother.
v0.10.0 — New characters16 October 2026
  • Every worker in the game has a new, nicer body and head, and clothes with a visible fabric pattern.
  • Characters are simplified from far away, so the game runs more smoothly, also on lower graphics quality.
  • The role icons in the panels were redrawn.
v0.9.9 — Loading screen15 October 2026
  • The game now starts with a loading screen showing the icon and the real download progress.
  • It tells you when a new version is available, and lets you try again if loading fails.
v0.9.8 — Full screen on phones14 October 2026
  • On a phone the game now suggests how to add it to your home screen and play full screen.
  • The offer appears once after the tutorial, and a “Full screen” button sits in the menu when the game can be installed.
  • The Guide has a new section about full screen.
v0.9.7 — Small phones12 October 2026
  • On small phones the tutorial collapses to a single line — tap it to expand.
  • The build bar hide button is bigger, tiles are more compact, and the floor switcher fits in one row.
  • Close buttons on windows and tip cards are a comfortable 44 pixels.
v0.9.6 — Several panels at once9 October 2026
  • On PC you can have several side panels open at once — extra ones float beside the column without covering each other.
  • Drag a panel’s bottom edge to change its height; the game remembers the size.
v0.9.5 — Sandbox difficulty levels9 October 2026
  • A new sandbox game has levels: Easy, Normal and Hard.
  • You can also set your own: how many orders, how high the costs, how often hazards strike and how tough the rivals are.
  • The level is shown in the pause menu. The campaign is unchanged.
v0.9.4 — Movable panels and truck drivers9 October 2026
  • On PC you drag panels by their header and the position is remembered. Reset with a double-click or in Settings.
  • Forklift and reach-truck drivers keep their hands on the wheel.
  • All characters are simplified from far away so the game runs more smoothly, and the role icons are framed better.
v0.9.3 — A new look for the crew9 October 2026
  • Workers now have a cute rounded look: sculpted heads, helmets over their hair, hi-vis vests and round shoes.
  • A guard, a mechanic, a thief and office staff joined in.
  • Characters wave, signal stop and point when something happens in the hall.
  • The camera can zoom in closer than before.
v0.9.2 — New menu8 October 2026
  • The ☰ menu now looks like in the other games in the series: separate for the title screen and for pause.
  • There are “New game” and “Main menu” buttons with an automatic save. Clicking the backdrop closes the pause.
  • The footer shows the version and a PL / EN switch, and “About” has a link to the game’s page.
v0.9.1 — Smarter pickup restocking8 October 2026
  • When stock for today’s pickups is about to run out, a top-up delivery arrives about two hours earlier. This includes pickups from contracts.
v0.9.0 — Gradual reveal and handier panels7 October 2026
  • Locked options stay hidden until you are one step away, and locked cards cannot be selected. There is less to take in at the start.
  • The Staff panel has tabs, and the main menu is wider on PC.
  • Campaign: a gentler start, and the number of trucks grows with your crew. Workers no longer walk through each other.
  • Keys 1–4 change the game speed.
v0.8.10–0.8.14 — Saves across devices7 October 2026
  • Server saves are checked at start and right after linking a device. The slot list shows the server version (name, state, date).
  • “Continue” picks a newer save from another device.
  • The PC and server upgrade buttons in the inspector are full width, and build undo expires at exactly 30 seconds.
  • Staff cars drive straight between the road and the parking lot and never get stuck behind a standing truck. The Move tool picks up Wi-Fi access points.
v0.8.9 — Cloud saves, ads and viruses7 October 2026
  • Saves can be synchronised between your devices.
  • You can watch a rewarded ad or buy a no-ads licence.
  • A computer virus can hit the office, and the new Cybersecurity section protects against it.
  • The maximum crew is 40 workers. Fixes for running the game from a sub-folder on the server.
v0.8.4–0.8.8 — Building on phones and economy balance7 October 2026
  • Building on phones: tap to mark an area and tap again to build. Holding for one second builds instantly.
  • Doors and wall units snap to edges, and the rotate button sits under your thumb.
  • A tidier top bar on phones in portrait and landscape, and the build bar collapses by itself. A frames-per-second (FPS) counter.
  • Fixed a blank 3D scene on iPhone. Hint texts are tailored to touch.
  • Economy: fees of 45 and 70 zł, and 24-hour workers get +15% overtime so shifts pay off.
v0.8.3 — Drones, daily challenge and photo mode6 October 2026
  • Inventory drones count the goods on your racks.
  • Daily challenge: a new task every day with its own rules and results.
  • Photo mode and a time-lapse video of your warehouse’s history.
  • Encrypted saves, a handier build bar with a fixed row of tools and a “fits this room” filter. The portal has an “All games” button.
v0.8.1–0.8.2 — Shifts, cross-docking, seasons and a railway siding6 October 2026
  • Work shifts and a temp agency.
  • Cross-docking (transfer without storing) and trailers parked in the yard.
  • Seasons and road weather; negotiations, tenders, competitors and KPIs.
  • A railway siding: wagons bring and take away goods.
v0.8.0 — Safety, fire protection and solar power6 October 2026
  • Workplace accidents and safety training.
  • Fire protection and dangerous goods (ADR). The first fire inspection is only a warning.
  • Solar panels and a battery. Flu no longer wipes out workers’ experience.
v0.7.6–0.7.8 — Save slots and the Guide6 October 2026
  • Multiple save slots, and exporting a save as text you can copy.
  • An in-game Guide and tips the first time you use something.
  • Copy and paste your warehouse layout, plus undo and redo. Heatmaps show where the traffic is.
  • After bankruptcy in the sandbox you can take a rescue loan, start over or play on without achievements.
v0.7.1–0.7.5 — Lifts, stairs and rotating racks6 October 2026
  • A passenger lift for office staff and stairs between floors. Workers estimate the lift wait and pick the smarter route.
  • Shelving and cantilever racks can be rotated, and the move ghost shows the orientation it will get.
  • The top bar stays on one line from 1040 pixels wide.
v0.7.0 — Wi-Fi, labels, stocktaking and a bigger map6 October 2026
  • Wi-Fi access points with a coverage map, directional cameras and a label printer.
  • Stocktaking, different pallet shapes and oversized goods.
  • A bigger map.
v0.6.0 — Multi-storey warehouse6 October 2026
  • The warehouse can have several floors connected by lifts.
  • Offices, staff parking and ABC/XYZ stock analysis.
  • Zooming on phones.
v0.1.0–0.5.0 — The first versions: hall, trucks and workers5 October 2026
  • An isometric 3D hall builder: walls, doors, racks, docks and rooms (break room, toilet, air-conditioned server room).
  • Trucks bringing and collecting goods, workers putting away and picking, hiring staff and a dock plan.
  • Contracts and planning, vehicles, research, a tutorial and workers’ needs and moods.
  • Sound effects, ambience and music, a modern interface look and iOS and Android apps.

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