KakakiSoft Games

My Garage — Update history

v0.5.16 — New cars31 October 2026
  • Every car in the workshop has been redrawn: more detailed bodies, windows, lights and wheels, and each model has its own front and rear.
  • Doors, hoods and tailgates really open: you can see the seats, dashboard and engine bay, and the electric car has an extra trunk at the front.
  • The convertible has an open cockpit, the pickup a cargo bed with wheel arches, and the camper a living box with a door, a window and a ladder.
  • Cars load only when they arrive at the workshop, so the game starts faster.
v0.5.15 — Smoother on phones26 October 2026
  • The game no longer slows down day after day: memory used by cars and customers that have left is now cleaned up right away.
  • On phones the game uses lighter graphics by default, and if it still stutters it turns off shadows and lowers sharpness on its own.
  • The title screen stops running in the background once you are playing.
v0.5.14 — English names in the English version18 October 2026
  • When you play in English, new customers and job candidates now have English first names and surnames.
  • The companies you sign fleet contracts with have English names too.
  • Characters from your saved games stay just as they were.
v0.5.13 — Smaller game saves18 October 2026
  • Game saves take up about a third less space, so they sync between devices faster.
  • All your earlier saves still load just as before — nothing is lost.
v0.5.12 — Trees and bushes around the garage18 October 2026
  • Oaks, limes, birches, apple trees and spruces now grow around the plot, with bushes, some of them flowering, along the fence.
  • The leaves sway gently in the wind and change colour in autumn.
  • Only low bushes stand on the camera side, so nothing hides your garage.
  • You can see the greenery on the title screen too.
v0.5.10–0.5.11 — Campers, motorbikes and time of day17 October 2026
  • Motorbikes now come to the garage — they need the new motorbike lift. Campers can be fixed on the four post lift.
  • The light changes with the hour: dawn in the morning, a warm sunset in the evening and darkness at night.
  • Daylight shines into the hall through the windows and open doors.
  • Braces, belts and reflective stripes sit nicely on clothes, and the label on a mechanic’s back no longer hides.
v0.5.8–0.5.9 — Nicer people and a loading screen16 October 2026
  • Mechanics and customers have smoother, rounder bodies, hands with fingers and comfy shoes.
  • New hairstyles, beards, moustaches and glasses, and clothes now have textures: denim, knitwear, leather.
  • Characters are lighter, so the game runs more smoothly on older phones.
  • A progress bar now shows while the game is loading.
v0.5.7 — Full screen on phones14 October 2026
  • On a phone the game offers full screen once, so your garage looks bigger.
  • You can also turn on full screen from the menu or the Guide.
v0.5.4–0.5.6 — Smoother traffic and a tougher campaign12 October 2026
  • Cars on the street brake behind other cars and wait politely in the queue outside the gate.
  • In the campaign the hailstorm and the van fleet scenarios need a bigger garage, and their descriptions give you hints.
  • The first models of a camper and a motorbike were made.
v0.5.1–0.5.3 — Easier on phones12 October 2026
  • Goals and messages sit next to the buttons, and the tutorial no longer covers an open window.
  • On small phones the tutorial folds into a single line, and the build tiles are smaller.
  • On a short screen you can always leave build mode.
v0.5.0 — The first full release10 October 2026
  • The test version is over: the game has all the planned stages, from your first customer to the campaign.
  • Thank you to everyone who played and shared ideas!
v0.4.15–0.4.21 — Fixes from playing10 October 2026
  • Campaign scenarios are tuned so you can win them by following the hints.
  • Cars in the yard wait behind each other, give way, drive around a parked car and park facing the street.
  • Customers wait patiently for a diagnosis, and you can order missing parts straight from the job.
  • The convertible driver keeps both hands on the wheel and gets in through the door.
v0.4.11–0.4.14 — Windows on the computer9 October 2026
  • On a computer you can open several panels at once, each in its own window.
  • Windows can be moved around and made taller or shorter.
  • A customer no longer describes the same symptom twice.
v0.4.1–0.4.10 — Nicer cars and garage9 October 2026
  • A pit in the floor, and people get in and out of cars through the doors.
  • The convertible has an open interior with seats, and you can see the driver while it drives.
  • Cars have headlights, rear lights, number plates and made up brand badges.
  • A new title screen with cars from the game, and a sign above the garage.
  • Cars no longer drive through busy bays and parking spots in the yard.
v0.4.0 — Campaign and electric cars9 October 2026
  • Campaign: eight scenarios, each with its own goal and day limit.
  • Technologies your garage develops step by step.
  • Electric cars come to the garage, and you need a special certificate to repair them.
v0.3.0–0.3.1 — Seasons and lots of new jobs9 October 2026
  • Seasons, tyre changes and tyre storage, a car wash, a body shop and a paint shop.
  • New staff: a service advisor and a storekeeper, several parts suppliers, events and inspections.
  • A Guide, a tutorial and achievements.
  • Sounds and radio, express repairs, company contracts, a vehicle test station, a used car lot and a scrapyard.
v0.1.0–0.2.0 — The first repairs9 October 2026
  • A car arrives, you price the repair, a mechanic does it, and the customer collects the car and pays.
  • Building your garage, parts, mechanics, money and game saves.
  • Finding faults, even hidden ones, complaints, growing mechanics and regular customers.
v0.0.1–0.0.2 — The beginning9 October 2026
  • The very first releases: a title screen with a hall, a lift and a neon sign, in Polish and English.
  • A hall and a yard, bays and machines, ten kinds of cars in different colours, and mechanics and customers in the waiting room.

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